Hello there, I am Stefan Shepherd and I'm a 3D Artist. I enjoy all kinds of art, but I really adore the industrial design of retro sci-fi. My love of games started early when I was introduced to Zelda [A Link to the Past] on the SNES. Many years later I came across a documentary about the making of Halo 2 and it was in this moment I was hooked. I knew I wanted to be a part of something bigger than myself, surrounded by people who want to craft memorable experiences for everyone to enjoy.
Today I count myself fortunate and blessed to have made it this far. I got my start in the industry from Art Bully Productions as an outsource hard surface artist working with Epic Games on Fortnite. A little more than 4 years later I've had the pleasure of working with folks from numerous companies within this industry. I'm inspired by the many talented artist who came before me, and I hope that one day my art might spark inspiration in the next generation, like Zelda and Halo 2 did for me.
Works with in-house art directors and clients to create hard surface and or organic assets for video games that meet progressively evolving industry standards.